-
Coming Soon
2026 Sealed
2025 Sealed
- Avatar: The Last Airbender
- Spider-man
- Edge of Eternities
- Final Fantasy
- Takir: Dragonstorm
- Innistrad Remastered
2024 Sealed
- Foundations
- Duskmourn: House of Horror
- Bloomburrow
- Assassin's Creed
- Modern Horizons 3
- Outlaws at Thunder Junction
- Fallout
- Murders at Karlov Manor
2023 Sealed
- Ravnica Remastered
- The Lost Caverns of Ixalan
- Doctor Who
- Wilds of Eldraine
- Commander Masters
- The Lord of the Rings: Tales of Middle-earth
- March of the Machine: The Aftermath
- March of the Machine
- PHYREXIA: ALL WILL BE ONE
2022 Sealed
- Brother's War
- Unfinity
- Warhammer 40K
- Dominaria United
- Double Masters 2022
- Commander Legends: Battle for Baldur's Gate
- Streets of New Capena
- Kamigawa: Neon Dynasty
- Commander Collection: Black
2021 Sealed
- Innistrad: Crimson Vow
- Innistrad: Midnight Hunt
- Adventures in the Forgotten Realms
- Strixhaven: School of Mages
Pre 2021 Sealed
Secret Lair
-
Riftbound
Gundam
-
Guides
- D&D 2024
- Dungeons and Dragons Rules Books
- Dungeons and Dragons Source Books
- Dungeons and Dragons Alt Cover Variants
D&D Other
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
topThere are 459 productsSort
Translation missing: en.sections.collection_template.product_count
-
Irelia - Graceful 141/221 (Spiritforged) - Foil$1.00Your spells that choose me cost 1 or Rune less.
-
Here to Help 111/221 (Spiritforged) - Foil$1.00[HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield you control, reducing its cost by 3.
-
Ornn - Fire Below the Mountain 189/221 (Spiritforged) - Foil$1.00Exhaust: [REACTION] — [ADD] Rune. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)
-
-
Janna - Savior 53/221 (Spiritforged) - Foil$1.00[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here, then move an enemy unit from here to its base.
-
Fiora - Grand Duelist 205/221 (Spiritforged) - Foil$1.00When one of your units becomes [MIGHTY], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ Might.)
-
Long Sword 22/221 (Spiritforged) - Foil$1.00[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP Fury] (Fury: Attach this to a unit you control.) Might +2
-
Kato the Arm 112/221 (Spiritforged) - Foil$1.00[DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) When I move to a battlefield, give a friendly unit my keywords and +Might equal to my Might this turn.
-
Jax - Grandmaster At Arms 193/221 (Spiritforged) - Foil$1.001, Exhaust: Attach a detached Equipment you control to a unit you control. Exhaust: Attach an attached Equipment you control to a unit you control.
-
-
Marching Orders 114/221 (Spiritforged) - Foil$1.00[ACTION] (Play on your turn or in showdowns.) [REPEAT 3] (You may pay the additional cost to repeat this spell's effect.) Choose a friendly unit anywhere and an enemy unit at a battlefield. They ...
-
Rumble - Mechanized Menace 181/221 (Spiritforged) - Foil$1.00Your Mechs have [SHIELD]. +1 Might while they're defenders.)
-
Jax - Unmatched 54/221 (Spiritforged) - Foil$1.00[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) Each Equipment in your hand has [QUICK-DRAW]. (It gains [REACTION]. When you play it, attach it to a unit you control.)
-
Bard - Mercurial 79/221 (Spiritforged) - Foil$1.00You may exhaust your legend as an additional cost to play me. When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
-
Ezreal - Dashing 82/221 (Spiritforged) - Foil$1.00When I attack or defend, deal damage equal to my Might to an enemy unit here. I don't deal combat damage. Mind: [ACTION] — Move me to your base.
-
Renata Glasc - Chem-Baroness 201/221 (Spiritforged) - Foil$1.00When you or an ally hold, you may exhaust me to play a Gold gear token exhausted. While your score is within 3 points of the Victory Score, your Gold ADD an additional 1.
-
Draven - Vanquisher 20/221 (Spiritforged) - Foil$1.00When I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay Fury. If you do, give me +2 Might this turn.
-
Fiora - Peerless 110/221 (Spiritforged) - Foil$1.00When I attack or defend one on one, double my Might this combat.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'