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topThere are 459 productsSort
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Kai'Sa - Survivor 39/298 (Origins) - Foil$103.80ACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1.
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Kennen Storm of Shuriken Alternate Art 113a/166 (Vendetta) - Foil$61.07When you play me, [BURN 2]. When I conquer, give a spell in your trash [FLOW] equal to its cost this turn.
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Mel Newly Awakened Alternate Art 069a/166 (Vendetta) - Foil$48.36When you play me, draw 1. [EMPOWER] 3 [EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 M...
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Miss Fortune - Captain 162a/298 (Origins) - Foil$29.51ACCELERATE (You may pay 1 body as an additional cost to have me enter ready.) GANKING (I can move from battlefield to battlefield.) The first time I move each turn, you may ready something else t...
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Seal of Rage 40/298 (Origins) - Foil$28.66Exhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.)
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Thousand-Tailed Watcher 116/298 (Origins) - Foil$28.24ACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.) When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.
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Master Yi - Wuju Bladesman 19/24 (Origins: Proving Grounds)$27.71While a friendly unit defends alone, it gets +2 Might.
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Baron Nashor 147/219 (Unleashed) - Foil$25.85As you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.") I can't be chosen by enemy spell...
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Kennen - Storm of Shuriken 113/166 (Vendetta) - Foil$25.56When you play me, [BURN 2]. (Put the top 2 cards of your Main Deck into your trash.) When I conquer, give a spell in your trash [FLOW] equal to its cost this turn. (You may play it from your trash ...
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Rebuttal 152/166 (Vendetta) - Foil$25.40[REACTION] (Play any time, even before spells and abilities resolve.) Choose a spell with Energy cost no more than 4. You may pay Rune. If you do, gain control of it and you may make new choices fo...
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Jhin - Murderous Artist 022a/219 (Unleashed) - Foil$23.24[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) [GANKING] (I can move from battlefield to battlefield.) When I move, [Add] 1 + 1 Rune. (Abilities that add resources can'...
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Ocean Drake 115/166 (Vendetta) - Foil$24.71You may play me to an open battlefield. When you play me, you may return a non-Dragon unit to its owner's hand.
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Falling Star 29/298 (Origins) - Foil$18.68Do this twice: Deal 3 to a unit. (You can choose different units.)
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Wild Claw 089/166 (Vendetta) - Foil$15.81Look at the top 5 cards of your Main Deck. You may banish a unit or gear from among them and play it, reducing its Energy cost by 5. Recycle the rest. Then you may do this: Empower it. (It becomes ...
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Kadregrin the Infernal 38/298 (Origins) - Foil$15.65When you play me, draw 1 for each of your MIGHTY units. (A unit is Mighty while it has 5+ Might.)
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Nasus - Ascended 046/166 (Vendetta) - Foil$4.70[DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.) [EMPOWER] 8 (8: Empower me. Use only if not Empowered.) [EMPOWERED] When I conquer, you score 1 point.
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Swain Visionary 065/166 (Vendetta) - Foil$14.45[VISION] (When you play me, look at the top card of your Main Deck. You may recycle it.) When I conquer, if you've played a non-token unit, a non-token gear, and a spell this turn, you score 1 point.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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