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Ticket

The Adventurers Guild ‐ Ticket
Kids D&D ( Weekly ) - Sun 10am-12pm - Guild Hall

Kids D&D ( Weekly ) - Sun 10am-12pm - Guild Hall

$30.00
Kids D&D ( Weekly ) - Sun 12pm-2pm - Guild Hall

Kids D&D ( Weekly ) - Sun 12pm-2pm - Guild Hall

$30.00
Kids Story Driven ( Weekly ) - Sun 12pm-2pm - Guild Hall

Kids Story Driven ( Weekly ) - Sun 12pm-2pm - Guild Hall

$30.00
DM PHOEBE - Monster of the Week (Sunday 10-2 Fortnightly)

DM PHOEBE - Monster of the Week (Sunday 10-2 Fortnightly)

$35.00
DM Cody - The Crooked Moon - Fortnightly Fri - D&D

DM Cody - The Crooked Moon - Fortnightly Fri - D&D

$35.00
DM Cody - To Hell & Back - Fortnightly Wed - D&D

DM Cody - To Hell & Back - Fortnightly Wed - D&D

$35.00
DM Cody - From Dusk Till Dawn - Fortnightly Friday - D&D (6pm-10pm)

DM Cody - From Dusk Till Dawn - Fortnightly Friday - D&D (6pm-10pm)

$35.00
DM Alastair - Alpha Centauri - Fortnightly Sunday - GURPS (2pm-6pm)

DM Alastair - Alpha Centauri - Fortnightly Sunday - GURPS (2pm-6pm)

$35.00
Trey - Pulsar ( Weekly ) - Fri 6pm-10pm

Trey - Pulsar ( Weekly ) - Fri 6pm-10pm

$35.00

DM Trey - Daggerheart ( Fortnightly ) - Sat 10pm-2pm - Dungeon Room

$35.00
The Adventurers Guild
  • 17/69 George Street

    Beenleigh, QLD, 4207

    Australia

  • heroes@theadventurersguild.com.au
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Store Hours

Mon: Closed

Tue: Closed

Wed: 4pm - 10pm

Thur: 4pm-10pm

Fri: 4pm - 10pm

Sat: 10am - 6pm

Sun: 10am - 6pm

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The Grading Guide

Near Mint cards '

Near Mint (NM)'

Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '

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Lightly Played cards '

Lightly Played (LP)'

Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '

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Moderately Played cards '

Moderately Played (MP)'

Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '

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Hevily Played cards '

Heavily Played (HP)'

Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '

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Damaged cards '

Damaged (D)'

Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '

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