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topThere are 472 productsSort
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Cull 134/221 (Spiritforged)$1.00[EQUIP Chaos] (Chaos: Attach this to a unit you control.) When I conquer play a Gold gear token exhausted. Might +1
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Minefield 212/221 (Spiritforged)$1.00When you conquer here, put the top 2 cards of your Main Deck into your trash.
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Veiled Temple 221/221 (Spiritforged)$1.00When you conquer here, you may ready a friendly gear. If it's an Equipment, you may detach it.
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Factory Recall 135/221 (Spiritforged)$1.00[ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand.
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The Papertree 219/221 (Spiritforged)$1.00When you hold here, each player channels 1 rune exhausted.
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Lux - Illuminated 6/24 (Origins: Proving Grounds)$1.40When you play a spell that costs 5 or more, give me +3 Might this turn.
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Fae Dragon 101/221 (Spiritforged)$1.00When you play me, buff up to four friendly units. (Give each one a +1 Might buff if it doesn't have one.) When you spend a buff, play a Gold gear token exhausted.
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Power Nexus 214/221 (Spiritforged)$1.00When you hold here, you may pay Rune Rune Rune Rune to score 1 point.
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Glasc Mixologist 165/221 (Spiritforged)$1.00[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.)
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Premonition 87/221 (Spiritforged) - Foil$2.93[REACTION] (Play any time, even before spells and abilities resolve.) Draw 3.
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Rek'Sai - Swarm Queen 170a/221 (Spiritforged) - Foil$1.64When I attack, you may reveal the top 2 cards of your Main Deck. You may play one. Then recycle the rest. If the played card is a unit, you may play it here.
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Ravenbloom Student 103/298 (Origins) - Foil$1.00When you play a spell, give me +1 Might this turn.
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Void Seeker 024/298 (Origins) - Foil$1.00ACTION (Play on your turn or in showdowns.) Deal 4 to a unit at a battlefield. Draw 1.
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Wind Wall 64/298 (Origins)$1.00REACTION (Play any time, even before spells and abilities resolve.) Counter a spell.
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Sprite Mother 106/298 (Origins) - Foil$1.42When you play me, play a ready 3 Might Sprite unit token with TEMPORARY here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
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Production Surge 076/221 (Riftbound Organized Play Promotional Cards) - Foil$1.00This costs 2 less if you control a Mech. Play a 3 Might Mech unit token to your base. Draw 1.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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