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topThere are 8736 productsSort
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Gilgamesh, Master-at-Arms 139 (FINAL FANTASY) - Foil$1.69Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your l...
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Machinist's Arsenal 23 (FINAL FANTASY)$1.73Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2 for each artifact you control and is an Artificer in additi...
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Ultima, Origin of Oblivion 421 (FINAL FANTASY) - Extended Art$5.97Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}." Whenever you ...
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Gonti, Night Minister 87 (Aetherdrift)$1.85Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that ...
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Animal Attendant 128/317 (Avatar: The Last Airbender: Eternal-Legal) - Foil$7.11{T}: Add one mana of any color. If that mana is spent to cast a non-Human creature spell, that creature enters with an additional +1/+1 counter on it.
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Summon: Leviathan 77 (FINAL FANTASY)$2.21(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. I...
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Firion, Wild Rose Warrior 137 (FINAL FANTASY) - Foil$1.60Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to act...
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Dream Harvest 371/273 (Lorwyn Eclipsed) - Extended Art Foil$3.03Each opponent exiles cards from the top of their library until they have exiled cards with total mana value 5 or greater this way. Until end of turn, you may cast cards exiled this way without payi...
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Collective Inferno 363 (Lorwyn Eclipsed) - Extended Art Foil$3.74Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this enchantment enters, choose a creature ty...
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Champions of the Perfect 365/273 (Lorwyn Eclipsed) - Extended Art Foil$3.56As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.) Whenever you cast a creature spell, draw a card. When this creature l...
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Cultivate 317 (Core Set 2021) - Borderless$6.01Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Cloudshift 152/317 (Avatar: The Last Airbender: Eternal-Legal) - Foil$5.60Exile target creature you control, then return that card to the battlefield under your control.
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Balthier and Fran 393 (FINAL FANTASY) - Borderless$1.63Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay {1}{R}{G...
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Adept Watershaper 297 (Lorwyn Eclipsed)$1.40Other tapped creatures you control have indestructible.
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Banon, the Returners' Leader 165/100 (Commander: FINAL FANTASY) - Extended Art$2.34Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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