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topThere are 8308 productsSort
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Praetor's Grasp 1023/1 (Secret Lair Drop Series)$26.77Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.
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Sandstone Needle 326 (Mercadian Masques) - Foil$292.80This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {R}{R}. If there are no depletion counters on this land, sacrifice it.
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Mindbreak Trap 12 (Outlaws of Thunder Junction: Breaking News) - Showcase$16.64If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
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Treasure Vault 314/326 (Universes Beyond: Fallout)$3.34{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.
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Sheoldred's Edict 108/271 (Phyrexia: All Will Be One) - Foil$4.78Choose one — • Each opponent sacrifices a nontoken creature of their choice. • Each opponent sacrifices a creature token of their choice. • Each opponent sacrifices a planeswalker of their choice.
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Barren Moor 292 (Commander: Bloomburrow)$1.00This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
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Marvin, Murderous Mimic 253 (Promo Pack: Duskmourn: House of Horror) - Foil$5.11Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
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Adagia, Windswept Bastion 250/276 (Edge of Eternities)$10.18This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {3}{W}, {T}: Create a toke...
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Honden of Seeing Winds 69/306 (The List Reprints)$7.20At the beginning of your upkeep, draw a card for each Shrine you control.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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