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topThere are 8309 productsSort
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Mystical Tutor 83/350 (Classic Sixth Edition)$31.95Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
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Sephiroth, Fallen Hero 182/100 (Commander: FINAL FANTASY) - Extended Art Foil$28.29Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras y...
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Starfield of Nyx 840/451 (Commander Masters)$27.22At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you...
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Spectator Seating 427 (Commander Masters)$31.92This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.
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Elspeth, Knight-Errant 13/229 (Modern Masters) - Foil$29.39+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you contr...
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Reanimate 151 (Tempest)$29.94Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
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Heroic Intervention 375/274 (Core Set 2021) - Extended Art$29.35Permanents you control gain hexproof and indestructible until end of turn.
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Bloom Tender 66 (The List Reprints)$23.19Vivid — {T}: For each color among permanents you control, add one mana of that color.
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Tegwyll, Duke of Splendor 39/173 (Commander: Wilds of Eldraine) - Extended Art$25.65Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life.
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Mystical Tutor 6/8 (Signature Spellbook: Jace)$33.33Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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