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topThere are 8310 productsSort
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Aggravated Assault 39 (Wilds of Eldraine: Enchanting Tales) - Showcase$47.83{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
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Icetill Explorer 192 (Edge of Eternities)$29.32You may play an additional land on each of your turns. You may play lands from your graveyard. Landfall — Whenever a land you control enters, mill a card.
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Voice of Victory 331 (Tarkir: Dragonstorm) - Borderless$39.20Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells ...
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Bloodchief Ascension 139/451 (Commander Masters)$40.59At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an oppone...
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Mox Jasper 325/291 (Tarkir: Dragonstorm) - Showcase$41.54{T}: Add one mana of any color. Activate only if you control a Dragon.
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Unwinding Clock NPH-164/5075 (The List Reprints)$40.23Untap all artifacts you control during each other player's untap step.
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High Fae Trickster 453/291 (Foundations) - Extended Art Foil$39.39Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.
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Uncivil Unrest 35/444 (Commander: March of the Machine)$35.40Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player,...
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Heliod, Sun-Crowned 18/254 (Theros Beyond Death)$38.55Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Anoth...
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Starting Town 289 (FINAL FANTASY) - Foil$34.70This land enters tapped unless it's your first, second, or third turn of the game. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color.
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Gloomlake Verge 331 (Duskmourn: House of Horror) - Borderless$26.13{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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